Neither here nor there
2015

​'Neither here nor there' is a work motivated by a slit-scan technique used in the film, "2001 Space Odyssey"(1968).

A slit- scan method was used to create a specific illusion for the film when Dr. David travels through time and space. I was fascinated not only by the special effect, but also how the method is deeply related to the understanding of light and time. The method itself exists in a lower level of reality, but what it aims to produce is a much higher dimension of reality we cannot yet understand: Worm Hole, Black Hole, etc.

My project continues with this tradition as a crafted macrocosm, enabling viewers to achieve a sense of time, speed, light, and space in a microcosmic way. ‘Neither Here nor There’ is created in the form of a model. It is a stage, projection screen, and a sculpture. The model is made up of four rooms divided by transparent walls layered together towards the center.The increasing layers of film make the center more blurry and mirror-like. The videos being projected are captured through Google Earth’s navigation program. It is a travel from my current residence at the time to my past address in Chicago(2014-15). There is a gap between the speed of downloading the map images and the movement of scrolling the mouse, causing the landscape to break down into pixels.

While I move, It is hard to recognize where exactly I am going, I often need to stop and wait until the surroundings become clear to decide which way to go. Two Google Earth videos are projected (playing forward and backwards) onto a transparent/mirrored structure, and in extension, onto the surrounding walls.